Complete Guide to Simulations and Serious Games: How the Most Valuable Content Will be Created in the Age Beyond Gutenberg to Google
Aldrich, Clark
Complete Guide to Simulations and Serious Games: How the Most Valuable Content Will be Created in the Age Beyond Gutenberg to Google - United States of America John Wiley and Sons, Inc 2009 - 533p
9780470462737
Design
Simulated Environment, Teaching Method, Electronic Games
371.397 / ALD
Complete Guide to Simulations and Serious Games: How the Most Valuable Content Will be Created in the Age Beyond Gutenberg to Google - United States of America John Wiley and Sons, Inc 2009 - 533p
9780470462737
Design
Simulated Environment, Teaching Method, Electronic Games
371.397 / ALD