000 01625aam a2200205 4500
008 170504b xxu||||| |||| 00| 0 eng d
020 _a9781472572714
082 _a741.6
_bAMB
100 _aAmbrose, Gavin
_911966
245 _aDesign Thinking for Visual Communication
250 _a2nd ed
260 _bFairchild Books
_c2015
_aLondon
300 _a192p
440 _aBasics Design
_915220
500 _a1. Stages of Thinking Stage 1 - Define Stage 2 - Research Stage 3 - Ideate Stage 4 - Prototype Stage 5 - Select Stage 6 - Implement Stage 7 - Learn Industry View: NB Studio 2. Research Identifying Drivers Information Gathering Target Groups Samples and Feedback Industry View Tanner Christensen 3. Idea Generation Basic Design Directions Questions and Answers Themes of Thinking Inspiration and References Brainstorming Value Inclusion Sketching Industry View: Planning Unit 4. Refinement Thinking in Images Thinking in Signs Appropriation Humor Personification Visual Metaphors Modification Thinking in Words Type 'Faces' Thinking in Shapes Thinking in Color Thinking in Technology Industry View: Lavernia & Cienfuegos 5. Prototyping Developing Designs 'Types' of Prototype Vocabulary What to do If You Get Stuck Industry View: Second Story 6. Implementation Format Materials Finishing Media Scale Series/Continuity Industry View Design Is Play
600 _aGraphic Arts - Decision Making
_911967
600 _aDesign - Case Studies
_911968
700 _aHarris, Paul
_911969
942 _2ddc
_cLB
_k741.6
_mAMB
999 _c105373
_d105373