000 01368nam a2200169 4500
008 220311b |||||||| |||| 00| 0 eng d
020 _a9783030305833
082 _a006.3
_bPAS
100 _aPaszkiel, Szczepan
_959904
245 _aAnalysis and Classification of EEG Signals for Brain Computer Interfaces
260 _bSpringer Nature
_c2020
_aSwitzerland
300 _a132p
440 _aStudies in Computational Intelligence Ed by Janusz Kacprzyk
_n852
_958646
500 _aIntroduction Data Acquisition Methods for Human Brain Activity Brain–Computer Interface Technology Using the Moore-Penrose Pseudoinverse for the EEG Signal Reconstruction Using the LORETA Method for Localization of the EEG Signal Sources in BCI Technology Data Analysis of Human Brain Activity Using MATLAB Environment with EEGLAB Using Neural Networks for Classification of the Changes in the EEG Signal Based on Facial Expressions Using BCI Technology for Controlling a Mobile Vehicle Using BCI Technology for Controlling a Mobile Vehicle Using LabVIEW Environment Augmented Reality (AR) Technology in Correlation with Brain–Computer Interface Technology Using BCI and VR Technology in Neurogaming Computer Game in UNITY Environment for BCI Technology Using BCI in IoT Implementation
600 _aComputer Engineering
_958647
942 _2ddc
_cLB
999 _c138031
_d138031